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Monday, 12 December 2016

Super Mario Run apparently requires an internet connection to be played


Super Mario Run is the first new game Nintendo has developed for smartphone devices, and is also one of the rare times that a Mario game being developed for a non-Nintendo system. It should come as no surprise then that Nintendo has decided to take the Mario series back to basics, with Super Mario Run being a side-scrolling auto-runner platformer game and featuring all of the classic Mario features.

In a recent interview, Mario series creator and Super Mario Run producer Shigeru Miyamoto shared more information about the game, and one of the answers he gave was about why Super Mario Run needs an internet connecting. 



He said 'For us, we view our software as being a very important asset for us. But actually, the security element is one of the reasons we decided to go with iPhone and iOS. When pressed, Miyamoto clarified that by security, he meant the risk of privacy.



Rockstar Games releases 'Bully: Anniversary Edition' for iOS and Android devices


Rockstar Games have officially released the most definitive edition of Bully yet, with Bully: Anniversary Edition being available for download from December 8, on iOS and Android devices. The Anniversary Edition was released to coincide with the original game's 10th year anniversary, and contains all the content from the base game along with all the improvements and features added to 2008's Bully: Scholarship Edition.

According to Rockstar Games, Bully: Anniversary Edition has been updated with 'enhanced high resolution graphics, improved lighting, textures and character models, and controls redesigned for touch gameplay'. 3D touch and context-sensitive touch controls have been added to support the game, along with physical controller support. Rockstar Games developed Bully: Anniversary Edition in conjunction with War Drum studios, and has a download size of roughly 2.4 GB. 



Bully: Anniversary Edition is available to download now for iOS and Android for only £4.99.



Friday, 25 April 2014

Muramasa Rebirth

Port Over of an Action RPG

As an action RPG, Muramasa Rebirth offers a slightly different kind of game play than most.


Some gamers might have noticed that Muramasa Rebirth looks a lot like Muramasa: The Demon Blade for Nintendo Wii. If nothing else, they might very well have noticed that because Demon Blade is one of the most prominent anime style RPGs of this type available to those who play games on the Wii. Muramasa Rebirth represents a port over of this game to the PlayStation Vita console, and because it doesn't use the Wii controller it might actually be considered the superior version.

Using Japanese Stories

Like the original Oboromuramasa, this PS Vita installment features a great deal of Shinto and traditional Japanese influence. Those who like to play these kinds of games are often fans of anime. Those who are certainly going to like scenes where the character Momohime goes along and ends up fighting an Oni spirit demon that is wielding a kanabo. Those who practice the martial arts or have a background in kabuki might also appreciate some of the themes more so than other gamers, as this game has a number of themes that those who are otherwise uninformed may not be able to recognize.

Top Vita developers like Marvelous AQL had their hand in the game, and while its single player those who play it have thus far not really considered this to be a drawback. It's the type of game that actually benefits and uses the single player setup to its advantage, even if it feels like a cross between an RPG and a fighting game at times.

Art Direction

Hashimoto Yoshifumi and George Kamitani worked on the game. Vanillaware in general has a very distinct style, and that's obvious in this game. They refer to their graphic development process as tenbineri, which is also known as hand shaping. These figures are generally 3D looking, but they're rendered completely from objects that stand as two-dimensional pixels instead of actual 3D models or anything of the sort. That gives all of their games a very unique look, which has certainly been well demonstrated by this particular title. The game is unique in its own right.


Wednesday, 23 April 2014

MLB 14: The Show

Major League Baseball Sports Title

The ninth entry in the MLB: The Show franchise is a great title for PS 3, 4 or Vita players.

PlayStation 3 and Vita players will be able to pick up MLB 14: The Show as soon as April, though PS 4 gamers will have to wait for March. The line up for play-by-play includes Matt Vasgersian, Eric Karros, and Steve Lyons. Fewer games have given much attention to stadium details, which is why it's so nice that the game has done so.

Attention to Detail

For instance, they actually took the time to hire a professional PA announcer to do the stadium voice over work for this game. Mike Carlucci has leant his talent to the game. He is known not only as the Dodger's PA man, but he also has worked for the Ducks and the Kings. He even did the Olympics a few times, which should certainly boost his popularity. Games have been giving this kind of attention to detail since NBA: The Life '06, '07 and '08, which the aforementioned Carlucci was also involved in. Some hockey fans might also know him because he leant his vocal talents to games in that respect as well.

The soundtrack to the game is where Sony Computer Entertainment has taken things to a whole new level though. At one point it would have been unheard of for alternative bands like Band of Skulls and Black Rebel Motorcycle Club to ever make it onto the soundtrack of an extremely mainstream game like this. While some people might make negative comments as to their inclusion, it's actually a positive and rather unexpected twist to be perfectly honest.

Regional Differences

Numerous people in the world of video game media have been commenting on how Miguel Cabera is the featured athlete on the cover. Strangely, though, this single-player and online multiplayer sports game will not feature the prominent Detroit Tigers first basemen on the cover in Canada. Brett Lawrie from the Toronto Blue Jays will be on it. Apparently Sony Computer Entertainment has been trying to attract more Canadian interest by putting in local talent when selling the game outside of the US. Though some people might consider baseball a relatively minor sport out of North America, there could be additional Latin or Japanese players on localized covers in the future as well according to some speculators.


Monday, 21 April 2014

FINAL FANTASY X|X-2 HD Remaster

Those who played the original Final Fantasy X or X-2 will find that not much changed in this new installment.


Anyone who is getting ready to purchase Final Fantasy X|X-2 HD Remaster should note that it's a collection. Those who want the to maybe reduce the physical size of their collection could look at this as a way of replacing a few discs and boxes with a single PS3 or Vita game. On the other hand, all of hte benefits of this game merely come from the fact that Final Fantasy X was one of the greatest Japanese RPGs of the modern era.

What's New in this Version

Essentially as a result there's nothing new in this version. Instead, the game is an HD reworking of the original two. Certainly fans will like to have a look at Yuna in all the new footage, but a few people have balked at the current designs. There was an image circulating in cyberspace showing the extent of these changes. Some footage in the cut scenes was actually modified for the sake of making it more suited to high definition televisions.

Interestingly while Naora Yusuke, Toriyama Motomu, Kobayashi Masaki and Matsuda Toshitaka were all onboard with the project they did not do much of the remastering work. Pan Feng from the Virtuos studio headquarters in Shanghai actually made the majority of the changes. As a result fans might actually note that the art is a little different. In some ways it's better, and might suggest that Virtuos could be going onto better things. Unfortunately they've developed a reputation for only working with licensed film properties, and this might be the way of changing some people's opinion of the firm.

Roleplaying Power

This is an RPG that even spurned an audio drama. Some people suggest that there might be a second sequel to X that could come around as a result of these new storylines. Gamers that want to play this game are primarily interested in the story, and they might look less to the game play as a result. Either way it should be noted that playing it is essentially like playing an anime.


Saturday, 19 April 2014

FIFA 14


Cross Platform Soccer Action

Gamers who invested in the PS Vita will now be able to play the big sports games like FIFA 14 like they had on the full sized consoles.

Unlike a lot of other handheld soccer games, FIFA 14 on the PlayStation Vita actually focuses on the simulation side of thing. Make no mistake; this isn't the kind of game that has a great deal of arcade like play. While quick game options are available, the majority of players won't spend a lot of time with them. Seasons and the like are much closer to the core of the game play when it comes to FIFA 14.


Ignite Engine Features

Those who purchase FIFA 14 for the PlayStation 4 or Xbox One will have access to a new game engine called the Ignite Engine. It features a number of graphical and game-play changes that allegedly make the computer-controlled players act more like human ones. Since the PS Vita version won't feature the Ignite code some people have been claiming that it's a dumbed down version of the console top big brother. Nothing could be further from the truth, however.

Licenses are the big features that drive this sports game. There are 21 different Brazilian clubs that got licensed, for instance. All of the 20 from the 2013 season of the A series of Campeonato Brasileiro were added in. Chile's Campeonato Nacional Petrobra joins a few other South American teams as well. While there are some European teams as well, the fact that they added all of these South American teams to the mix is really heating up the media. The addition of countries like Poland to the mix, however, should not be missed. It's exciting to enjoy matches involving top eastern European athletes, and the Polish team will not disappoint.

International Game Covers

It's always important to consider who makes it onto the cover of a sports game, and different athletes made it onto the cover of this one. Americans who purchase the game will get a shot of Javier Hernandez, while Australians will be admiring Tim Cahill. Polish gamers will cheer for Robert Lewandowski while Gareth Bale is prominently featured in the United Kingdom and in Ireland.

Thursday, 17 April 2014

Dragon's Crown


2D Fantasy Action RPG for Vita

Those who have been playing video games for some time will especially like Dragon's Crown.

Vanillaware developed Dragon's Crown, and they're already known for their work with the Muramasa release on the PD Vita. The company is described as consisting primarily of artists, and that means that the game continues to maintain the unique art style that many of their games are noted for. Additionally it has a connection to a Sega Saturn game that some really serious hardcore fans might already have in their collections.


Connections to Other Titles

Those who might have enjoyed Golden Axe will certainly enjoy Dragon's Crown. In some ways the game actually appears rather close to the original Sega Genesis title, but clearly transported over to the far more current PS Vita. An online mode allows four players to play at once, which again increases the feel of this being something rather like an old time brawling title.

While there are stats sheets and there are elements that make this an action role-playing title, it really does have far more in common with a brawler. Of course the fantasy theme and the setting of the Kingdom of Hydeland help to bolster the RPG feeling that the game has, but overall it really is a brawler. Those who primarily play fighting games or the like will especially enjoy it considering the controls. Moreover as it has some semblance of a cell shaded game it really starts to look like a fighter in some ways.

Those familiar with Princess Crown for Sega Saturn will see some connections, and this is sort of a spiritual successor to that game. Some people have called it the most gorgeous RPG ever, and that same look has come over to the Dragon's Crown arena as well.

Development of the Game

What might interest some fans is that George Kamitani claims to have been working on Dragon's Crown for years. He said that the game was conceived immediately after Princess Crown came out for Sega Saturn. The original version of Dragon's Crown would actually have been a Dreamcast title, and that fact might help to explain why it appears so much like some other great Sega games.