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Thursday, 17 April 2014

Dragon's Crown


2D Fantasy Action RPG for Vita

Those who have been playing video games for some time will especially like Dragon's Crown.

Vanillaware developed Dragon's Crown, and they're already known for their work with the Muramasa release on the PD Vita. The company is described as consisting primarily of artists, and that means that the game continues to maintain the unique art style that many of their games are noted for. Additionally it has a connection to a Sega Saturn game that some really serious hardcore fans might already have in their collections.


Connections to Other Titles

Those who might have enjoyed Golden Axe will certainly enjoy Dragon's Crown. In some ways the game actually appears rather close to the original Sega Genesis title, but clearly transported over to the far more current PS Vita. An online mode allows four players to play at once, which again increases the feel of this being something rather like an old time brawling title.

While there are stats sheets and there are elements that make this an action role-playing title, it really does have far more in common with a brawler. Of course the fantasy theme and the setting of the Kingdom of Hydeland help to bolster the RPG feeling that the game has, but overall it really is a brawler. Those who primarily play fighting games or the like will especially enjoy it considering the controls. Moreover as it has some semblance of a cell shaded game it really starts to look like a fighter in some ways.

Those familiar with Princess Crown for Sega Saturn will see some connections, and this is sort of a spiritual successor to that game. Some people have called it the most gorgeous RPG ever, and that same look has come over to the Dragon's Crown arena as well.

Development of the Game

What might interest some fans is that George Kamitani claims to have been working on Dragon's Crown for years. He said that the game was conceived immediately after Princess Crown came out for Sega Saturn. The original version of Dragon's Crown would actually have been a Dreamcast title, and that fact might help to explain why it appears so much like some other great Sega games.

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